

Tales of Maj'Eyal, and all its DLC - Linux: 1.6.1 ⇒ 1.6.1x.Īlso, from updates/changelogs posted earlier: Swords & Souls: Neverseen - Mac installer added. Pathologic 2, and its DLC: 3-rel-dev-st + mn ⇒ 8-rel-dev-st + mn. Monster Prom, and its DLC: 4.61 ⇒ 4.64. Hypnospace Outlaw (probably the modding update based on this thread and post #3): Book of Demons - Windows: 1 ⇒ 9 Mac: 1 ⇒ 8 (typo?). Standalone installers updated 25-26 November 2019 with no changelog: Standalone installers, and those of its DLC, updated: 2.2.1 ⇒ 2.3.3. Standalone installers updated: 1.29j ⇒ 1.30b.Ĭhangelogs posted in the game forum by user FlockeSchnee. corresponding with save game slot.) This log mirrors the content of the log in the journal UI tab. The game now saves your combat log in your save file folder (combatlog0, 1, etc. When talking to Jorito about Weapon Masteries, he will tell you how much JP you currently have. Fixed bug where getting a campfire before a boss or special map would sometimes spawn you in a weird location Fixed issue where Bandages and Iron Breathing would trigger healing regardless of clearing any bleed/poison effects Fixed bug where the searchbar tutorial could sometimes mess with dialog box state. Overall, this should be way more useful than Confusion was previously. This action is either: attack a random target (including possibly allies, or themselves), OR wander to a random nearby space. Now, Confused monsters have a 50% chance to take a Confused action on their turn.

Rebalanced/fixed how Confusion status works. and paradox seems to think this a good deal instead of: "Hey, we are making ourselves dependent on one single game distributor, is this wise?"īut it seems the time and age for it, may it be google, amazon, microsoft, steam or whatever, establishing a monopoly as the business strategy is back again: Welcome to the 21st century, greetings to the 19th and Marx (I always found it a bit ridiculous when Marx insisted that companies left alone strive and fight for monoploy).Dawn of Dragons, our second expansion, has launched! So steam offers workshop, forum and interfaces to install/sub a mod. What's surprising: Ususlly mods would be the primary concern and field of the game programers who usually don't like it.

Don't allow any other platform, reseller next to you, don't cooperate but only exterminate. Besides protection from trolls, probably also the reason why you can't post in a steam forum before you haven't spent at least 5 EUR. This directly helps the monopolizing strategy of steam. People are willing to make mods which run ONLY at a play-to-pay-service without getting any pay or wage. About paradox and steam, I think what's behind it is more ocmplicated as more dangerous.įrom the vast number of mods and modders there, steam seems to have hit the right thing when opening the "workshop".
